

It might take years for the final version of v22 to come out, but even the first public beta builds will provide a far better experience over v21 Gold. The aim is to provide at least a good public beta by the end of April/mid of May with a final version of Extermination Day.

The development of version 22 of Brutal Doom has started this month. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!Īlso Check the Official Facebook page: īefore making any questions related to the mod, or problems to make it work, please read the FAQ.
LET IT DIE PC HITBOXES MOD
This mod also works with almost every megawad and map pack around. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. Many of the features can also be disabled/enabled to provide the best personal experience possible.īrütal Doom will make the good an old Doom have a new and fresh look. Every new feature and weapon is cautiously balanced, and added in a way that makes sense in the universe of Doom.

With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Enemies are harder and smarter, and weapons and explosions are much louder. You can even fell the impact of explosions. Everything sounds louder, looks bigger, moves faster, and hits harder. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more.Įverything in Brutal Doom is extremely intense.

When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two.
LET IT DIE PC HITBOXES PLUS
There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, and much more. It makes the game much more violent than before. I feel right now that it is not implemented correctly (shooting someone in the helmet still counts as face shot) and they are defenitly to big.Īnyway i would like to hear your opinion on this matter from all of you guys.Įdit:i Changed the answers a littlebit so they would not come over as being troll: Also if you need an option that is not there i can add it.In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. I like this idea for the reason that it would not remove the face hitbox yet make it so that it would require more skill to insta-kill someone. I saw someone mentioning to make the face a t-shaped hitbox (basicaly brain+brainstem and spine) anywhere in the T-shape would be a instant death while outside of the T-shape would black the head but not instakill you.
LET IT DIE PC HITBOXES PATCH
I myself feel that the face hitbox is one of the best things about patch 0.8 (yes this patch broke a lot of stuff, but that is a subject for another thread)īut i also believe that they need a lot of work still. A recent discussion made me wonder what people think really think about the face hitbox implementation. So i decided to make a poll and see what people actually think.
